‘Interactive games’ are far more complex than you may think Nuked 30 November 2019 Overall (CNN) – When you think of online gaming, you probably don’t think of video games that work within a community. Instead, you probably remember the interactive cinematic experiences like Nintendo’s Super Mario Bros. or the first Call of Duty, a yearning to give a game such as Overwatch to a team of friends. But you don’t often think of ‘Interactive’ than “of a group of people playing together.” A post on Medium from video game producer and university lecturer Emily Elton explores the intersection of interactive entertainment and collective decision-making. The Medium post is subtitled “Gorilla Bus,” and the metaphors play out as a construction crew’s gorilla bus: packed with a group of digital characters, who all self-organize around a hub containing some merchandise for sale. It’s not the only time games use apes as metaphor, but more than a hint at Elton’s thoughts on collective decision-making. “People don’t associate the term ‘community’ with games any more,” Elton writes in the Medium post. “Instead, it evokes associations with dark places, dangerous enemies, or – above all – money.” Her post continues: “So how does this change the way we understand interactive entertainment, and how does this change our relationship to games and the people who make them?” Copyright 2018 by CNN NewSource. All rights reserved. This material may not be published, broadcast, rewritten or redistributed. Spread the fake ai universe Leave a Reply Cancel ReplyYour email address will not be published.CommentName* Email* Website Save my name, email, and website in this browser for the next time I comment.